java扑克牌洗牌代码 java 扑克牌-古蔺大橙子建站
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java扑克牌洗牌代码 java 扑克牌

请问用java数组编写洗牌程序怎么写?我刚学java,请多指教,谢谢!!!

package xly04;

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import java.util.Random;

public class ArrayDemo3 {

/**

* 数组应用:

* 1 随机洗牌

* 2 顺序发牌

*/

public static void main(String[] args) {

String[] cards=new String[]{"黑桃A","黑桃2","黑桃3","黑桃4",

"黑桃5","黑桃6","黑桃7","黑桃8","黑桃9","黑桃10","黑桃J","黑桃Q","黑桃K",

"红桃A","红桃2","红桃3","红桃4","红桃5","红桃6","红桃7","红桃8","红桃9",

"红桃10","红桃J","红桃Q","红桃K","方块A","方块2","方块3","方块4","方块5",

"方块6","方块7","方块8","方块9","方块10","方块J","方块Q","方块K","梅花A",

"梅花2","梅花3","梅花4","梅花5","梅花6","梅花7","梅花8","梅花9","梅花10",

"梅花J","梅花Q","梅花K","大王","小王"};

//Random random=new Random();.......(1)

//int index=random.nextInt(10);//[0,10) %10

//System.out.println(index);

//String card=cards[random.nextInt(cards.length)];//长度为8,随机下标[0,8)

//System.out.println(card);//随机的某张牌

for(int i=cards.length-1;i=1;i--){

int j=new Random().nextInt(i);//或者(1)不注销用int j=random.nextInt(i);

String t=cards[i];

cards[i]=cards[j];

cards[j]=t;

}

for(int i=0;icards.length;i++){

System.out.print(cards[i]+",");

}

System.out.println();//输出回车字符

//顺序发牌:顺序的将每个牌发给每个人

String[] players=new String[]{"马伊琍","文章","六六"};

//int i=0;

//System.out.println(players[i++%players.length]);

//System.out.println(players[i++%players.length]);

//System.out.println(players[i++%players.length]);

//System.out.println(players[i++%players.length]);

//System.out.println(players[i++%players.length]);

//System.out.println(players[i++%players.length]);

for(int i=0;icards.length;i++){

//i=0,1,2,3,4,5,6,7

String card=cards[i];//card 代表每张扑克牌

String player=players[i%players.length];

//player代表每个玩游戏的人

System.out.println(player+":"+card);

}

}

}

java扑克牌洗牌程序,求抽可以抽出特定牌的次数

package zhidao;

import java.util.Arrays;

import java.util.Collections;

import java.util.Comparator;

import java.util.Scanner;

/**

* 发牌游戏

*/

public class PokerGame

{

/**

 * 共有1幅扑克牌,不包括大王和小王共52张牌。

 */

public static final int POKER_NUMBER = 52;

/**

 * 特殊分隔符 _

 */

private static final String T = "_";

/**

 * 52张牌br /

 * 顺序为黑桃、红心、草花、方块

 */

public static final String[] POKERS = 

{

"A" + T + "0", "A" + T + "1", "A" + T + "2", "A" + T + "3",

"2" + T + "0", "2" + T + "1", "2" + T + "2", "2" + T + "3",

"3" + T + "0", "3" + T + "1", "3" + T + "2", "3" + T + "3",

"4" + T + "0", "4" + T + "1", "4" + T + "2", "4" + T + "3",

"5" + T + "0", "5" + T + "1", "5" + T + "2", "5" + T + "3",

"6" + T + "0", "6" + T + "1", "6" + T + "2", "6" + T + "3",

"7" + T + "0", "7" + T + "1", "7" + T + "2", "7" + T + "3",

"8" + T + "0", "8" + T + "1", "8" + T + "2", "8" + T + "3",

"9" + T + "0", "9" + T + "1", "9" + T + "2", "9" + T + "3",

"10" + T + "0", "10" + T + "1", "10" + T + "2", "10" + T + "3",

"J" + T + "0", "J" + T + "1", "J" + T + "2", "J" + T + "3",

"Q" + T + "0", "Q" + T + "1", "Q" + T + "2", "Q" + T + "3",

"K" + T + "0", "K" + T + "1", "K" + T + "2", "K" + T + "3"

};

/**

 * 原始的扑克牌

 */

public static final String[] ORIAL_POKERS = POKERS.clone ();

/**

 * 发到哪张牌 0

 */

public static int currentIndex = 0;

/**

 * 四种花色

 */

public static final String POKER_COLOR = "黑桃" + T + "红心" + T + "草花" + T + "方块";

/**

 * 发牌

 * @param n int 一共几个人玩牌

 * @param results 储存发牌结果的数组

 */

public static void drawPoker (int n, String[][] results)

{

int m = n - 1;

if (n == 0)

{

return;

}

int number = (POKER_NUMBER - currentIndex) / n;

while (number  0)

{

String current = POKERS[currentIndex++];

String pk = current.split ("\\" + T)[0].trim ();

int col = Integer.parseInt (current.split ("\\" + T )[1].trim ());

if (null == results[m][col])

{

results[m][col] = pk + " ";

}

else 

{

results[m][col] += pk + " ";

}

number--;

}

for ( int i = 0; i  results.length; i++ )

{

for ( int j = 0; j  results[i].length; j++ )

{

if (null == results[i][j])

{

results[i][j] = "";

}

}

}

drawPoker (--n, results);

}

/**

 * 给牌排序

 * @param orialPokers String 原始扑克牌

 * @param temp String[] 每张花色的扑克牌数组

 */

private static void sortPokers ( final String orialPokers, String[] temp )

{

Arrays.sort (temp, new ComparatorString ()

{

@Override

public int compare ( String o1, String o2 )

{

int index1 = orialPokers.indexOf (o1 + T);

int index2 = orialPokers.indexOf (o2 + T);

if (index1  index2)

{

return -1;

}

else if (index1  index2)

{

return 1;

}

else

{

return 0;

}

}

});

}

/**

 * 洗牌

 */

private static void shufflePokers ( String[] POKERS )

{

Collections.shuffle (Arrays.asList (POKERS));

}

public static void main ( String[] args )

{

System.out.print ("输入人数:");

Scanner scanner = new Scanner (System.in);

int n = scanner.nextInt ();

scanner.close ();

String[] pColors = POKER_COLOR.split ("\\" + T );

String[][] results = new String[n][pColors.length];

shufflePokers (POKERS);

drawPoker (n, results);

final String poker = Arrays.toString (ORIAL_POKERS);

System.out.println ("\n输出如下:\n");

for (int i = 0; i  results.length; i++)

{

System.out.println ("第" + ( i + 1 ) + "个人:");

for ( int j = 0; j  results[i].length; j++ )

{

String[] temp = results[i][j].trim ().split ("\\s+");

sortPokers (poker, temp);

System.out.println (pColors[j] + ":" + Arrays.toString (temp).replaceAll ("[\\,\\[\\]]", ""));

}

System.out.println ();

}

}

}

用java撰写一个简单的洗牌程序,可在文本模式下显示洗牌结果

//牌类

public class Card {

private int face; //牌的面值

private int suit;  //牌的花色

public Card(int face, int suit) {

super();

this.face = face;

this.suit = suit;

}

public int getFace() {

return face;

}

public void setFace(int face) {

this.face = face;

}

public int getSuit() {

return suit;

}

public void setSuit(int suit) {

this.suit = suit;

}

}

//模拟洗牌和发牌

public class Test {

public static void main(String[] args) {

Card[] deck = new Card[52];

fillDeck(deck);

deal(deck);

System.out.println();

}

private static void fillDeck(Card[] deck) {

int i, j=0;

for (i = 0; i  52; i++) {

j = (int) (Math.random() * 52);

deck[i]=new Card(j%13,j/13); 

}

}

private static void deal(Card[] deck) {

int k1, k2;

System.out.println();

for (k1 = 0, k2 = k1 + 26; k1  26; k1++, k2++) {

if (k1 % 13 == 0)

System.out.println("\n第" + (k1 / 13 + 1) + 

"组牌:\t\t\t第"+ (k1 / 13 + 3) + "组牌:");

System.out.print("\nCard:  " + deck[k1].getFace() + 

"  Suit:  "+ deck[k1].getSuit());

System.out.print("\t\t\tCard:  " + deck[k2].getFace() + 

"  Suit:  "+ deck[k2].getSuit());

}

}

}

用java ArrayList集合编写扑克牌洗牌与发牌

import java.util.ArrayList;

import java.util.Random;

public class PokerDemo {

ArrayListCard poker = new ArrayListCard();

Player[] players;

int n = 4;

String[] name = {"Wang", "Zhang", "Li", "Yuan"};

public PokerDemo() {

players = new Player[n];

for(int i = 0; i players.length; i++)

players[i] = new Player(name[i]);

for(int i = 0; i 4; i++)

for(int j = 0; j 13; j++)

poker.add(new Card(i, j));

System.out.println("洗牌前: " + poker);

xipai();

System.out.println("洗牌后: " + poker);

fapai();

System.out.println("发牌后: ");

for(int i = 0; i players.length; i++)

System.out.println(players[i]);

}

public void xipai() {

Random r = new Random();

ArrayListCard tmp = new ArrayListCard();

while(!poker.isEmpty()) {

int index = r.nextInt(poker.size());

Card card = poker.get(index);

tmp.add(card);

poker.remove(index);

}

poker = new ArrayListCard(tmp);

}

public void fapai() {

int p = 0;

while(!poker.isEmpty()) {

Card card = poker.get(0);

players[p].add(card);

p = (p + 1) % n;

poker.remove(0);

}

}

public static void main(String[] args) {

new PokerDemo();

}

}

class Card {

int val, sty;

final String[] value = {"A", "2", "3", "4", "5", "6", "7", "8", "9", "10", "J", "Q", "K"};

final String[] style = {"黑桃", "红心", "梅花", "方块"};

public Card(int s, int v) {

sty = s;

val = v;

}

public String toString() {

return style[sty]+ " " + value[val];

}

}

class Player {

ArrayListCard cards = new ArrayListCard();

String name;

public Player(String n) {

name = n;

}

public void add(Card card) {

cards.add(card);

}

public String toString() {

return name + ":\t" + cards;

}

}


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